We can help you build a functioning prototype of your product that answers you and your stakeholder’s questions as soon as possible.
Olio Apps has built many prototypes for clients and our own product development efforts. As a result, we have developed a robust practice for rapid and effective prototyping.
Olio Apps leverages the following capabilities to build effective prototypes and production systems:
The purpose of a prototype is to get answers to burning questions as quickly as possible.
Some projects begin with nothing more than an idea, whereas others may have wireframes, mockups, use cases, existing systems to integrate with, and in some cases, existing prototype code. A short period of discovery is required to learn where we are starting and what we collectively hope to achieve by the end.
The faster the feedback loop between prototype development and customer feedback, the more effective your prototyping efforts can be. Our goal at Olio Apps is to have a short, tight feedback loop between iterations of software development, and feedback from customers and end-users.
Talking with end users or potential users within the product’s target market and getting their feedback is the best way to create a product that solves real problems. It’s important to establish contact with a group of potential end users who are willing to provide feedback and begin engaging with them early. Olio Apps has user research capabilities and can incorporate these into the build cycle of a prototype.
At every iteration, we have delivered a working prototype that helps answer the questions posed at the beginning of the iteration.
At the end of the prototyping period, the customer should have a clear understanding of whether or not the solution has solved the business problem identified at the beginning of the process, or if we should pivot to a new solution.
If we are building multiple related types of projects, we can achieve economies of scale. For example, we can reuse code between two or more apps that access the same server backend. Another example is if we are building two sides of the same project, such as the client and server, or two UIs serving distinct roles (e.g., mobile and website portal for a service). In this case, we can iterate quickly on both sides, having more control over integration.